Tyler Perkins

3d Artist

Cody Davis

3d Artist

Curtis Lanaghan

Art Director

Curtis Lanaghan began working at Sonny+Ash in 2015, specializing in high poly/organic modeling and animation. Before coming to Sonny+Ash, he graduated with honors for the Illinois Institute of Art – Schaumburg in 2010. Afterwards he worked as a Freelance Artist, a Payroll Specialist, and a 3d Animator at the Adler Planetarium in Chicago. An avid Fantasy and Sci-Fi buff with passion for paleontology, he lives with his wife and their small menagerie of pets.

Michael Liddicoatt

Art Director

I have been interested in architecture for most of my life. During my time at high school, I participated in the SkillsUSA State and National competitions for hand-drawn architectural drawing, animation, and community service. I graduated from the Illinois Institute of Art- Schaumburg in 2012. I started at Sonny+Ash, at the time Studio Rendering, right out of school and have enjoyed every minute. I was part of the Sonny+Ash team that won a Bronze Telly Award in 2016. I am married and have a daughter and love spending my free time with them.

Angelica Schultz

Director of Business Development

Throughout her childhood Angelica has been fascinated with nature and enjoyed the outdoors. She grew up videogaming and spending her summers at the family lakehouse, be it on the water or off walking through the forest. She drew what she saw throughtout her adventures and created stories out of her daydreams.

Knowing her love for art she went off to college and studied Media Arts & Animation at the Illinos Institute of Schaumburg. From here she learned 3dsMax and found her love of bring to life her dreams and recreating what she saw digitally.

After college she took the position with SONNY+ASH as a 3D Artist and worked her way through the company as a Lead Look DevArtist to Art Director and now branched into Managment. She still likes to jump in the assist the younger artists with projects and questions but prides herself with being able to be apart of the clients inital process to help visualize their needs and possiblites that the company has to offer now.

Mike Gajdorus

Vice President of Production

Mike Gajdorus is the Vice President and Creative Director for SONNY+ASH, and has spearheaded many of the company’s innovation initiatives. While pursuing his architecture degree, Mike discovered his passion for 3D Design and CG through the Pixar animated film, Ratatouille. This inspired Mike to find new and creative ways to tell a design story.

Mike started with SONNY+ASH in 2012 as a 3D artist for hospitality projects. Working directly with architects and designers, he soon discovered many limitations of the traditional rendering, most importantly the failure of that technology’s inability to capture the complete design vision. Mike envisioned the 360 rendering as an innovative tool that not only realized the full design of a project for designers, but also provides an interactive experience for their clients.

After the positive reception of 360 renderings from designers and clients alike, Mike continued his exploration and development into tools that would further assist in design visualization. Through the use of virtual reality devices such as the Oculus, GearVR, and Google Cardboard, he was able to generate a more immersive experience. Mike continues to explore the varying ways that design can be experienced. Through the use of virtual reality, augmented reality, real-time rendering and gaming engines, he firmly believes that these technologies have an opportunity to be utilized in every stage of the design process.

Mike holds a Bachelor of Architecture, with a specialization in Digital Design, from the Illinois Institute of Technology (IIT) in Chicago.

Joe Soelberg


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